May 22 2007Photo-realistic Illustrator art

photorealistic-illustrator.jpg

Yukio Miyamoto creates photo-realistic pictures using Adobe Illustrator. He starts by tracing out shapes over photographic references and then fills them with gradients and blends to create the final product. Keep in mind that Illustrator isn't a 3D modeling program. These were created in 2D using nothing but gradients and blends. And what I can only assume is some form of computer sorcery.

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All that work to end up with the picture he started with.

Amazing considering what you can do with that image now it is a vector graphic. Must have taken ages to complete though.

three words: not. worth. it.

one word: prettyfuckingincredibleifyouaskme.

It is pretty freakin amazing, never seen something done in illustrator look so 3D. It does open the image up to a large variety of uses. Now you can blow the image up to the size of a building and not loose any resolution...

awesome!

Full. On. Mentalist.

What a bunch of half-assed pictures.

What is the point of this? I am not amazed.

My man must really like the pen tool! I can't believe he took the time to trace that texture by hand. I'd like to see the gradient meshes as well.

Somebody PLEASE tell me that the top pic is not the final result.

I just browsed thru the source website and it shows some ridiculous pics that look so freaking real... there's NO WAY that dude did that with just Illustrator.

The outline is nice and all but I think the actual work this guy does in the picture-like images... this is surreal....

That's f*cking amazing. The only thing I don't like is the shadow under the lense, where two parts merge, since that seems a little realistic, but then again, I don't have a model of that camera to see the accuracy of the peice. Still, that's amazing.

So this guy knows a bit about tracing and Bezier curves, no reason to give him the Nobel Prize or anything. Quit wetting your pants.

that's really good. a very focused artist.

That's pretty good, but I wouldn't call it amazing. Like many people have already said, it's an insane amount of work to end up with the image he started with. Unless the guy is SUPER fast and works for peanuts, there's really very little application for this.
Oh, and if you want impressive, there are images of people that almost reach this level of photorealism (some do reach this level, down to skin texture) that are done with Illustrator as well. Hunt those down.

computer sorcery.

INDEED!

i work in adobe illustrator and unless he's workin with version 8, transparencies and feathering effects makes it actually quite doable. when i was a watch designer i knew ppl who could do some seriously amazing stuff.
but i see no point in replicating an existing object in adobe illustrator to this point either.

cool, nice work ;)

The reason you'd do that much work to replicate the original image is he can now blow it up to the size of a billboard, and it would still look good! No pixelation.

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